Arsht Rewards Customer Loyalty website

Improving low customer turnout rates through a customer reward program website for the Adrienne Arsht Center

      Project Overview

Improving attendance and community member engagement for free events at the Adrienne Arsht Center.

The Community Outreach and Engagement team at the Adrienne Arsht Center reached out to explore solutions to improve turnout rates for free events. Through an intensive human-centered design process and collaboration with the client and key stakeholders, my team created 'Arsht Rewards', a program engaging members through point incentives.

Outcome:

  • Through two rounds of iterations, I owned the creation of the landing page, the sign-up interaction, and 4 main pages, including pages with scan ticket pop-over interaction and a rewards repository table.
  • I spearheaded the iteration process, recommending a sophisticated and simple visual design for the final website to align with the Arsht Center's overall brand identity.
  • The final design solution for the rewards program platform consisted of 10 pages, which were handed off to our front-end development team and developed on the Webflow no-code website development platform.
  • My team and I pitched the final product to the client, the marketing team, and key leadership within the Community Outreach and Engagement team at the Adrienne Arsht Center.
Project type:
Adrienne Arsht Center
Category:
Product Design
,
UX Design
Industry:
UX Designer / Team of 3
Responsibilities:
survey creation, persona building, design strategy, UX Design, wireframing, prototyping, user testing, design iterations, brand strategy
My Role:
product designer, UX designer
team of 1
Timeline
14 weeks / 2024
      Prototype
      Problem sPACE

The Arsht Center had a problem with large quantities of RSVP tickets purchased but staggering low attendance at free events.

The Adrienne Arsht Center faced a significant challenge in communicating the value of its free events. Despite a high number of RSVP tickets being reserved (e.g., 3,000 RSVPs), actual attendance and engagement at these free performances and events were much lower, with only around 600 attendees. The team was tasked with leveraging the strengths of the organization to build excitement, increase attendance, and reduce no-shows effectively.

      Project aPPROACH

I collaborated closely with the research team, collecting user insights to inform the design strategy of a customer rewards program aimed at boosting community engagement.

To understand the value of free events for attendees, I assisted the research team in drafting user surveys and interview questions. The research highlighted a clear preference for incentives and rewards when attending free events. There was opportunity to emphasize the importance of creating additional value for members beyond the free performances.

By implementing a rewards system, the Arsht Center can significantly increase RSVP attendance, encourage more visits, and build a loyal community of attendees. This approach not only addresses the immediate challenge but also strengthens the long-term engagement and relationship with the audience.

      Research
      user insight details
      Identifying target market
      Exploring Solutions
      Design Challenges
      Design Challenges
      USER TESTING
      dESIGN FEEDBACK + ITERATIONS
      dESIGN FEEDBACK + ITERATIONS
      dESIGN FEEDBACK + ITERATIONS
      solution
      solution
      solution
      metrics + Learnings

The client appreciated our concept but told us that a web solution may not be the best option as over 80% of their community members buy tickets on their mobile phone.

This experience highlighted the critical need for consistent stakeholder engagement and information sharing to inform and guide our design decisions effectively. through this project, I realized how needed is clear communication and access to information when being faced with a nuanced problem space.

We had to make several assumptions regarding technical aspects, such as the presence of tech scanners at free events for real-time ticket scanning and point earning, due to not being able to reach the marketing team and their internal development team.

User limitations:

The research team also faced limitations in understanding the specific preferences of the Arsht Center community because we were unable to access their email list. Our user research relied on the general population, which might not accurately reflect the Arsht Center's audience.

Had we been more informed about the Arsht Center’s community, the design team would likely have prioritized mobile design solutions to better meet user needs.

Arsht Rewards Customer Loyalty website

Improving low customer turnout rates through a customer reward program website for the Adrienne Arsht Center

      Project Overview

Improving attendance and community member engagement for free events at the Adrienne Arsht Center.

The Community Outreach and Engagement team at the Adrienne Arsht Center reached out to explore solutions to improve turnout rates for free events. Through an intensive human-centered design process and collaboration with the client and key stakeholders, my team created 'Arsht Rewards', a program engaging members through point incentives.

Outcome:

  • Through two rounds of iterations, I owned the creation of the landing page, the sign-up interaction, and 4 main pages, including pages with scan ticket pop-over interaction and a rewards repository table.
  • I spearheaded the iteration process, recommending a sophisticated and simple visual design for the final website to align with the Arsht Center's overall brand identity.
  • The final design solution for the rewards program platform consisted of 10 pages, which were handed off to our front-end development team and developed on the Webflow no-code website development platform.
  • My team and I pitched the final product to the client, the marketing team, and key leadership within the Community Outreach and Engagement team at the Adrienne Arsht Center.
Project type:
Adrienne Arsht Center
Category:
Product Design
,
UX Design
Industry:
Education, Networking
Responsibilities
user interviews moderating, user personas, empathy maps, affinity diagrams, ideation, information architecture, design iteration and prototyping
My Role:
UX Designer / Team of 3
Timeline:
16 weeks / 2022
Prototype:
      Problem sPACE

The Arsht Center had a problem with large quantities of RSVP tickets purchased but staggering low attendance at free events.

The Adrienne Arsht Center faced a significant challenge in communicating the value of its free events. Despite a high number of RSVP tickets being reserved (e.g., 3,000 RSVPs), actual attendance and engagement at these free performances and events were much lower, with only around 600 attendees. The team was tasked with leveraging the strengths of the organization to build excitement, increase attendance, and reduce no-shows effectively.

      Project Apprpoach

How might we communicate the value of free events at the Arsht Center?

In response to the Adrienne Arsht Center's challenge of improving attendance and engagement at free events, our team of nine specialists—including 2 UX researchers, 3 designers (including myself), 4 developers, and a project manager—collaborated to develop a scalable solution. Our goal was to leverage the strengths of the Adrienne Arsht Center's existing community to effectively communicate the value of its free events and address the issue of low attendance despite high RSVP numbers.

My role in developing this product concept:

  • Ideation: I planned brainstorming meetings and I came up with multiple concepts with the team to address the identified challenges. The idea of a rewards program, 'Arsht Rewards', won with majority rule as a promising solution to incentivize engagement.
  • Wire-framing and Prototyping: I created 17 detailed wireframes and prototyped 2 main user flows to validate the content and layout of the site through virtual user testing.
  • User Testing and Iteration: I spearheaded the iteration process, recommending a sophisticated and simple visual design for the final website to align with the Arsht Center's overall brand identity.
      RESEARCH
      DETAILS
      RESEARCH Findings
      USER PERSONAS
      USER JOURNEY
      User empathy
      Exploring Solutions
      defining  requirements
      user testing
      design iterations
      design challengeS
      design challenges
      design challenges
      impact

      LEARNINGS

The client appreciated our concept but told us that a web solution may not be the best option as over 80% of their community members buy tickets on their mobile phone.

This experience highlighted the critical need for consistent stakeholder engagement and information sharing to inform and guide our design decisions effectively. through this project, I realized how needed is clear communication and access to information when being faced with a nuanced problem space.

We had to make several assumptions regarding technical aspects, such as the presence of tech scanners at free events for real-time ticket scanning and point earning, due to not being able to reach the marketing team and their internal development team.

User limitations:

The research team also faced limitations in understanding the specific preferences of the Arsht Center community because we were unable to access their email list. Our user research relied on the general population, which might not accurately reflect the Arsht Center's audience.

Had we been more informed about the Arsht Center’s community, the design team would likely have prioritized mobile design solutions to better meet user needs.

Arsht Rewards Customer Loyalty website

Improving low customer turnout rates through a customer reward program website for the Adrienne Arsht Center

      Project Overview

Improving attendance and community member engagement for free events at the Adrienne Arsht Center.

The Community Outreach and Engagement team at the Adrienne Arsht Center reached out to explore solutions to improve turnout rates for free events. Through an intensive human-centered design process and collaboration with the client and key stakeholders, my team created 'Arsht Rewards', a program engaging members through point incentives.

Outcome:

  • Through two rounds of iterations, I owned the creation of the landing page, the sign-up interaction, and 4 main pages, including pages with scan ticket pop-over interaction and a rewards repository table.
  • I spearheaded the iteration process, recommending a sophisticated and simple visual design for the final website to align with the Arsht Center's overall brand identity.
  • The final design solution for the rewards program platform consisted of 10 pages, which were handed off to our front-end development team and developed on the Webflow no-code website development platform.
  • My team and I pitched the final product to the client, the marketing team, and key leadership within the Community Outreach and Engagement team at the Adrienne Arsht Center.
Project type:
Adrienne Arsht Center
Category:
Product Design
,
UX Design
Industry:
SaaS, health care, HIPAA reporting, employee administration
Responsibilities
design strategy, user flows, information architecture, dashboard design, data table design, system interactions, prototyping, design token creation
My Role:
UX Designer / Team of 3
Timeline:
6 weeks / 2023
Prototype:
      Problem sPACE

The Arsht Center had a problem with large quantities of RSVP tickets purchased but staggering low attendance at free events.

The Adrienne Arsht Center faced a significant challenge in communicating the value of its free events. Despite a high number of RSVP tickets being reserved (e.g., 3,000 RSVPs), actual attendance and engagement at these free performances and events were much lower, with only around 600 attendees. The team was tasked with leveraging the strengths of the organization to build excitement, increase attendance, and reduce no-shows effectively.

      Project Apprpoach

How might we communicate the value of free events at the Arsht Center?

In response to the Adrienne Arsht Center's challenge of improving attendance and engagement at free events, our team of nine specialists—including 2 UX researchers, 3 designers (including myself), 4 developers, and a project manager—collaborated to develop a scalable solution. Our goal was to leverage the strengths of the Adrienne Arsht Center's existing community to effectively communicate the value of its free events and address the issue of low attendance despite high RSVP numbers.

My role in developing this product concept:

  • Ideation: I planned brainstorming meetings and I came up with multiple concepts with the team to address the identified challenges. The idea of a rewards program, 'Arsht Rewards', won with majority rule as a promising solution to incentivize engagement.
  • Wire-framing and Prototyping: I created 17 detailed wireframes and prototyped 2 main user flows to validate the content and layout of the site through virtual user testing.
  • User Testing and Iteration: I spearheaded the iteration process, recommending a sophisticated and simple visual design for the final website to align with the Arsht Center's overall brand identity.
      RESEARCH
      DETAILS
      RESEARCH Findings
      USER PERSONAS
      USER JOURNEY
      VISUAL DESIGN
      dashboard design
      design solutions
      design Solutions
      design challengeS
      design challenges
      Problem
      Metrics

      LEARNINGS

The client appreciated our concept but told us that a web solution may not be the best option as over 80% of their community members buy tickets on their mobile phone.

This experience highlighted the critical need for consistent stakeholder engagement and information sharing to inform and guide our design decisions effectively. through this project, I realized how needed is clear communication and access to information when being faced with a nuanced problem space.

We had to make several assumptions regarding technical aspects, such as the presence of tech scanners at free events for real-time ticket scanning and point earning, due to not being able to reach the marketing team and their internal development team.

User limitations:

The research team also faced limitations in understanding the specific preferences of the Arsht Center community because we were unable to access their email list. Our user research relied on the general population, which might not accurately reflect the Arsht Center's audience.

Had we been more informed about the Arsht Center’s community, the design team would likely have prioritized mobile design solutions to better meet user needs.

Arsht Rewards Customer Loyalty website

Improving low customer turnout rates through a customer reward program website for the Adrienne Arsht Center

      Project Overview

Improving attendance and community member engagement for free events at the Adrienne Arsht Center.

The Community Outreach and Engagement team at the Adrienne Arsht Center reached out to explore solutions to improve turnout rates for free events. Through an intensive human-centered design process and collaboration with the client and key stakeholders, my team created 'Arsht Rewards', a program engaging members through point incentives.

Outcome:

  • Through two rounds of iterations, I owned the creation of the landing page, the sign-up interaction, and 4 main pages, including pages with scan ticket pop-over interaction and a rewards repository table.
  • I spearheaded the iteration process, recommending a sophisticated and simple visual design for the final website to align with the Arsht Center's overall brand identity.
  • The final design solution for the rewards program platform consisted of 10 pages, which were handed off to our front-end development team and developed on the Webflow no-code website development platform.
  • My team and I pitched the final product to the client, the marketing team, and key leadership within the Community Outreach and Engagement team at the Adrienne Arsht Center.
Category:
Product Design
,
UX Design
Industry:
Education, Medical
Responsibilities
test plan creation, recruitment, usability test moderator, divergent insight synthesis, UX/UI  design recommendation creation, wire-framing, pitch presentation
My Role:
UX Designer / Team of 3
Timeline:
6 weeks /  2022
Offical usability report:
      Client overview

The Arsht Center had a problem with large quantities of RSVP tickets purchased but staggering low attendance at free events.

The Adrienne Arsht Center faced a significant challenge in communicating the value of its free events. Despite a high number of RSVP tickets being reserved (e.g., 3,000 RSVPs), actual attendance and engagement at these free performances and events were much lower, with only around 600 attendees. The team was tasked with leveraging the strengths of the organization to build excitement, increase attendance, and reduce no-shows effectively.

      Project Apprpoach

How might we communicate the value of free events at the Arsht Center?

In response to the Adrienne Arsht Center's challenge of improving attendance and engagement at free events, our team of nine specialists—including 2 UX researchers, 3 designers (including myself), 4 developers, and a project manager—collaborated to develop a scalable solution. Our goal was to leverage the strengths of the Adrienne Arsht Center's existing community to effectively communicate the value of its free events and address the issue of low attendance despite high RSVP numbers.

My role in developing this product concept:

  • Ideation: I planned brainstorming meetings and I came up with multiple concepts with the team to address the identified challenges. The idea of a rewards program, 'Arsht Rewards', won with majority rule as a promising solution to incentivize engagement.
  • Wire-framing and Prototyping: I created 17 detailed wireframes and prototyped 2 main user flows to validate the content and layout of the site through virtual user testing.
  • User Testing and Iteration: I spearheaded the iteration process, recommending a sophisticated and simple visual design for the final website to align with the Arsht Center's overall brand identity.
      test planning
      test tasks
      TEST Insights
      DETAILS
      keepers
      CLIENT CONSIDERATIONS
      VISUAL DESIGN
      UX Enhancements
      design solutions
      design  solutions
      design solutions
      design solutions
      design solutions
      impact + lessons

Arsht Rewards Customer Loyalty website

Improving low customer turnout rates through a customer reward program website for the Adrienne Arsht Center

      Project Overview

Improving attendance and community member engagement for free events at the Adrienne Arsht Center.

The Community Outreach and Engagement team at the Adrienne Arsht Center reached out to explore solutions to improve turnout rates for free events. Through an intensive human-centered design process and collaboration with the client and key stakeholders, my team created 'Arsht Rewards', a program engaging members through point incentives.

Outcome:

  • Through two rounds of iterations, I owned the creation of the landing page, the sign-up interaction, and 4 main pages, including pages with scan ticket pop-over interaction and a rewards repository table.
  • I spearheaded the iteration process, recommending a sophisticated and simple visual design for the final website to align with the Arsht Center's overall brand identity.
  • The final design solution for the rewards program platform consisted of 10 pages, which were handed off to our front-end development team and developed on the Webflow no-code website development platform.
  • My team and I pitched the final product to the client, the marketing team, and key leadership within the Community Outreach and Engagement team at the Adrienne Arsht Center.
Category:
Product Design
,
UX Design
Industry:
Performing Arts, Customer Experience
Responsibilities
Design strategy, team facilitation, wire framing, design iterations, landing page design, new user experience, super user experience, platform design
My Role:
UX Designer / Team of 3
Timeline:
14 weeks /  2023
Offical pitch deck:
Ask for the link!
      Client overview

The Arsht Center had a problem with large quantities of RSVP tickets purchased but staggering low attendance at free events.

The Adrienne Arsht Center faced a significant challenge in communicating the value of its free events. Despite a high number of RSVP tickets being reserved (e.g., 3,000 RSVPs), actual attendance and engagement at these free performances and events were much lower, with only around 600 attendees. The team was tasked with leveraging the strengths of the organization to build excitement, increase attendance, and reduce no-shows effectively.

      Project Apprpoach

How might we communicate the value of free events at the Arsht Center?

In response to the Adrienne Arsht Center's challenge of improving attendance and engagement at free events, our team of nine specialists—including 2 UX researchers, 3 designers (including myself), 4 developers, and a project manager—collaborated to develop a scalable solution. Our goal was to leverage the strengths of the Adrienne Arsht Center's existing community to effectively communicate the value of its free events and address the issue of low attendance despite high RSVP numbers.

My role in developing this product concept:

  • Ideation: I planned brainstorming meetings and I came up with multiple concepts with the team to address the identified challenges. The idea of a rewards program, 'Arsht Rewards', won with majority rule as a promising solution to incentivize engagement.
  • Wire-framing and Prototyping: I created 17 detailed wireframes and prototyped 2 main user flows to validate the content and layout of the site through virtual user testing.
  • User Testing and Iteration: I spearheaded the iteration process, recommending a sophisticated and simple visual design for the final website to align with the Arsht Center's overall brand identity.
      Prototype

I collaborated closely with the research team, collecting user insights to inform the design strategy of a customer rewards program aimed at boosting community engagement.

To understand the value of free events for attendees, I assisted the research team in drafting user surveys and interview questions. The research highlighted a clear preference for incentives and rewards when attending free events. There was opportunity to emphasize the importance of creating additional value for members beyond the free performances.

By implementing a rewards system, the Arsht Center can significantly increase RSVP attendance, encourage more visits, and build a loyal community of attendees. This approach not only addresses the immediate challenge but also strengthens the long-term engagement and relationship with the audience.

      Learnings

The client appreciated our concept but told us that a web solution may not be the best option as over 80% of their community members buy tickets on their mobile phone.

This experience highlighted the critical need for consistent stakeholder engagement and information sharing to inform and guide our design decisions effectively. through this project, I realized how needed is clear communication and access to information when being faced with a nuanced problem space.

We had to make several assumptions regarding technical aspects, such as the presence of tech scanners at free events for real-time ticket scanning and point earning, due to not being able to reach the marketing team and their internal development team.

User limitations:

The research team also faced limitations in understanding the specific preferences of the Arsht Center community because we were unable to access their email list. Our user research relied on the general population, which might not accurately reflect the Arsht Center's audience.

Had we been more informed about the Arsht Center’s community, the design team would likely have prioritized mobile design solutions to better meet user needs.

Arsht Rewards Customer Loyalty website

Improving low customer turnout rates through a customer reward program website for the Adrienne Arsht Center

      Project Overview
Project type:
Product Management project at Brain Station
Category:
Product Design
,
UX Design
Industry:
social media, networking
Responsibilities
Design strategy, go-to-market strategy, wire framing, prototyping, new user experience
My Role:
UX Designer / Team of 3
Timeline:
8 weeks /  2024
      problem scope  

The Arsht Center had a problem with large quantities of RSVP tickets purchased but staggering low attendance at free events.

The Adrienne Arsht Center faced a significant challenge in communicating the value of its free events. Despite a high number of RSVP tickets being reserved (e.g., 3,000 RSVPs), actual attendance and engagement at these free performances and events were much lower, with only around 600 attendees. The team was tasked with leveraging the strengths of the organization to build excitement, increase attendance, and reduce no-shows effectively.

      Project Apprpoach

How might we communicate the value of free events at the Arsht Center?

In response to the Adrienne Arsht Center's challenge of improving attendance and engagement at free events, our team of nine specialists—including 2 UX researchers, 3 designers (including myself), 4 developers, and a project manager—collaborated to develop a scalable solution. Our goal was to leverage the strengths of the Adrienne Arsht Center's existing community to effectively communicate the value of its free events and address the issue of low attendance despite high RSVP numbers.

My role in developing this product concept:

  • Ideation: I planned brainstorming meetings and I came up with multiple concepts with the team to address the identified challenges. The idea of a rewards program, 'Arsht Rewards', won with majority rule as a promising solution to incentivize engagement.
  • Wire-framing and Prototyping: I created 17 detailed wireframes and prototyped 2 main user flows to validate the content and layout of the site through virtual user testing.
  • User Testing and Iteration: I spearheaded the iteration process, recommending a sophisticated and simple visual design for the final website to align with the Arsht Center's overall brand identity.
      Project process

I collaborated closely with the research team, collecting user insights to inform the design strategy of a customer rewards program aimed at boosting community engagement.

To understand the value of free events for attendees, I assisted the research team in drafting user surveys and interview questions. The research highlighted a clear preference for incentives and rewards when attending free events. There was opportunity to emphasize the importance of creating additional value for members beyond the free performances.

By implementing a rewards system, the Arsht Center can significantly increase RSVP attendance, encourage more visits, and build a loyal community of attendees. This approach not only addresses the immediate challenge but also strengthens the long-term engagement and relationship with the audience.